3D Modeling
Responsible for Modeling.
Responsible for Modeling.
Shading and Grooming by Jarrod Chatham.
Shading and Grooming by Jarrod Chatham.
Character Turnaround. Body and face rig using Advanced Skeleton.
Character Turnaround. Body and face rig using Advanced Skeleton.
I used Houdini to generate the terrain above and Maya's Mash tool to instance the grass packs. I modeled the house and the characters in this shot.
I used Houdini to generate the terrain above and Maya's Mash tool to instance the grass packs. I modeled the house and the characters in this shot.
Pose study of the twins Theo and Nate. Although they share the same model and rig, their personalities are very different.
Pose study of the twins Theo and Nate. Although they share the same model and rig, their personalities are very different.
Hand Detail.
Hand Detail.
Shading by Jarrod Chatham.
Shading by Jarrod Chatham.
Modeling by me.
Modeling by me.
Body and face rig by Jarrod Chatham and I.
Body and face rig by Jarrod Chatham and I.
Shading by Jarrod Chatham.
Shading by Jarrod Chatham.
Modeling and shading by me.
Modeling and shading by me.
Body and face rig using Advanced Skeleton.
Body and face rig using Advanced Skeleton.
Modeling and shading by me.
Modeling and shading by me.
Body and face rig using Advanced Skeleton.
Body and face rig using Advanced Skeleton.